New-Media: Crash Course

Hey @SAIC folks, I’m real excited to be teaching New-Media: Crash Course next fall semester [for which there is still space available ] NM:CC is the first step into the New-Media track at SAIC (in the Film, Video, New Media and Animation department), meaning it’s the pre-req for really rad classes like Realtime: Systems + [...]

Sample Chest v1.0 [download] #PiraticalPractices

[UPDATE - UPDATE - UPDATE: version1.0 no longer worx - get the latest v1.1 here] part of a “Creative Piracy Suite” of [art]ware I’m slowly working on, Sample Chest v1.0 is a stripped down version of an app/patch I made using Max/MSP (w/ a little python) for creating video sample libraries by ripping videos from [...]

Glitch Codec Tutorial

—finally finished and set free on the internet. I’ve been working on this process/tutorial/workshop/video/pdf for almost two years and I’m excited to say it’s finally complete. Previously I’ve given the Glitch Codec Tutorial as a real-time IRL workshop, but its final (virtual) form includes tutorial/essay videos, a pdf and an .iso download of the DVD. [...]

Mix Master Mickey [download]

DOWNLOAD GAME: HERE — DOWNLOAD SOURCE CODE: HERE Mix Master Mickey is a creative piracy game and media literacy tool for kids of all ages. It lets you easily rip videos from the internet to use as source footage to remix/cut-up/sample/play with in real-time. It’s free software I made with art by Eric Garcia. You [...]

Copy Conundrums: Nick Briz FVNMA Grad Lecture

Hey everyone, I’ll be giving my noon lecture / testing some art(soft)ware at SAIC (112 S Michigan) in room MC 314 tomorrow (4/20 12pm). You should drop in if you’re free *(Mix Master Mickey drawing by Eric Garcia)

DIY drum trigger / contact mic

I made some drum triggers for a project I’m working on. I’m having to make a bunch of stuff from scratch for this project so I figured I’d document the whole thing for those doing similar projects. I initially made a few quick contact mics by soldering thin wires to piezos but quickly realized I [...]